|TAC 2003 Finals | TAC 2003 Semi-Finals | TAC 2003 Seeding | TAC 2003 Qualifying
Score tables for TAC 2003 finals
The scores have been combined from the final rounds at tac5.sics.se and tac6.sics.se.
|Position||Agent||Average Score||Games Played||Zero Games|
|1||RedAgent (tac5, tac6)||11.61 M||16||0|
|2||deepmaize (tac5, tac6)||9.473 M||16||1|
|3||TacTex (tac5, tac6)||5.017 M||16||0|
|4||Botticelli (tac5, tac6)||3.330 M||16||0|
|5||PackaTAC (tac5, tac6)||-1.680 M||16||0|
|6||whitebear (tac5, tac6)||-3.453 M||16||0|
Zero Games is the number of games that resulted in a score of zero (probably due to inactivity).
Because of the network failures at the conference some teams executing
their agents from there had some problems. It is likely that they
would have scored better otherwise. The teams were jackaroo, HarTAC,
and NNN. The problems occurred only during first days (not the