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TAC 2006: Info & Call | Participants | Classic / Travel Finals | SCM Finals

TAC 2006

TAC 2006 consisted of two separate competitions: TAC Classic / Travel focused on bidding on multiple simultaneous markets and TAC SCM focused on e-trading in a supply chain scenario. You can find the registered participants of TAC-06 here.

Finals of Trading Agent Competition 2006 was held in conjunction with AAMAS-06, Hakodate, Japan (the TADA/AMEC workshop).

Finals at AAMAS, Hakodate, Japan (9th-11th May)

The format of the final rounds are as follows:

May 9-11, TAC Travel/Classic Finals

In TAC Travel/Classic we have a fairly low number of teams, which will make it possible for all teams to qualify for the finals. Therefor the finals will be played during three days.

May 9 08:45 - 17:45 (UTC+9), TAC Travel/Classic Finals Day 1
Games played at server tac1.sics.se
May 10 08:45 - 16:45 (UTC+9), TAC Travel/Classic Finals Day 2
Games played at server tac1.sics.se
May 11 08:45 - 16:45 (UTC+9), TAC Travel/Classic Finals Day 3
Games played simultaneously at server tac1.sics.se and tac2.sics.se. The games during the final day will be weighted more than the previous days.

Note that TAC Classic participants need two agents the final day!

May 9 08:45 - 17:45 (UTC+9), TAC SCM Quarter Finals

All teams from the seeding rounds will qualify for the quarter finals. These teams will be broken into four groups of six teams:

Group A: Team 1, Team 8, Team 9, Team 16, Team 17, Team 24.
Games played on server tac3.sics.se
Group B: Team 2, Team 7, Team 10, Team 15, Team 18, Team 23.
Games played on server tac4.sics.se
Group C: Team 3, Team 6, Team 11, Team 14, Team 19, Team 22.
Games played on server tac5.sics.se
Group D: Team 4, Team 5, Team 12. Team 13, Team 20, Team 21.
Games played on server tac6.sics.se

( Team 1 is the best scoring team in the seeding round followed by Team 2 and so on..)

Since only 21 teams will play in the quarter finals, the last three positions 22-24 will be played using a filler agent (RationalSCM-05) that will not progress to the semi finals. Thanks to team RationalSCM for letting us use their agent for this purpose!

May 10 08:45 - 16:45 (UTC+9), TAC SCM Semi Finals

The top 3 teams from each group in the quarter finals will progress to the semi finals. The grouping will be as follows:

Semi final 1: Top 3 teams from Group A and top 3 teams from group D. Games simultaneously played on server tac3.sics.se and tac4.sics.se.

Semi final 2: Top 3 teams from Group B and top 3 teams from Group C. Games simultaneously played on server tac5.sics.se and tac6.sics.se.

May 11 08:45 - 16:45 (UTC+9), TAC SCM Finals

The top three teams in each semi final will progress to the finals. The winner (obviously) will be the top scoring (earning) team in the finals. Games simultaneously played on server tac3.sics.se and tac4.sics.se.

May 11 08:45 - 16:45 (UTC+9), TAC SCM Second Finals

As in last year, in TAC SCM we will run a second finals for the semi-finalists that did not make it to the finals (the last three agents in each semi-final group). These games will be played simultaneous on server tac5.sics.se and tac6.sics.se.

Game times

Games will be played during the first day (9 May) between 8:45 AM (UTC+9) and 17:45 PM (UTC+9) and the other days between 08:45 AM and 16:45 PM (UTC+9) - last TAC SCM game starts at 16:45 PM first day and 15:45 PM (UTC+9) the other days.

Note that this is the local time in Hakodate, Japan and not server time!

OBSERVE!
We allow tuning between games during the qualifying and seeding rounds, but during the finals in Hakodate, teams should not tune agents during a specific round (e.g. during a day).

Starting your agents
Start the agent configured to connect to the competition server and it will get information about the next game to play from the server.

TAC Game Masters

This years game masters are:
  • Alberto Sardinha, ScD - Computer Science - PUC-Rio, Brazil
  • John Collins, University of Minnesota, USA

TAC 2006 Calendar

  • 2005-12-21 - call for participation for both competitions
  • 2006-03-15 - end of call for participation period
  • 2006-04-03 - qualifying (8 days)
  • 2006-04-24 - seeding (8 days)
  • 2006-05-09 - TAC 2006 Finals at AAMAS-06, Hakodate, Japan (May 9-11)

Call For Participation

TAC-06

The Seventh Annual Trading Agent Competition - Call for Participation

May 9-11, 2006

Future University-Hakodate, Japan
Collocated with the Fifth International Joint Conference on Autonomous
Agents and Multiagent Systems - AAMAS-06

Trading in electronic markets is increasingly becoming both a
commonplace economic activity and a topic of special interest within the
AI, Electronic Commerce, and Multiagent Systems (MAS) research
communities.

Building on the success of previous Trading Agent Competition events, we
announce the Seventh Annual Trading Agent Competition (TAC-06),  to be
held in April and early May of 2006, with the finals taking place during
the AAMAS-06 conference in Japan (May 9-11, 2006).

This event is designed to spur research on common problems, promote
definitions of benchmarks and standard problem descriptions, and
showcase current technologies.

The competition will pit software agents--developed by research groups,
students, and others from all over the world--against each other in
challenging market games.  This year, there will be two games in the
competition.

1. TAC Classic/Travel - The software agents will represent travel coordinators
whose goal is to arrange travel packages for clients.  These travel
packages consist of flights, hotel rooms, and tickets to entertainment
events, all of which the agents buy (and, in the case of event tickets,
sell) in electronic auctions.

2. TAC SCM simulates a dynamic supply chain environment where agents
compete to secure customer orders and components required for production
of these orders.  The game captures many of the complexities of actual
supply chains, where both demand and supply fluctuates and each
manufacturer has a limited production capacity.

The market games have been specially designed to present agents with
difficult decision problems and admit a wide variety of potential
bidding and negotiation strategies.

The competition will be hosted on the SICS TAC Classic and TAC SCM
Servers available for open source download at:
    http://www.sics.se/tac/

Software agents communicate with the TAC Server via a TCP-based agent
programming interface.  Simple example agents are available at
    http://www.sics.se/tac/

The final rounds of the competition will be held during AAMAS-06 (May
9-11, 2006) preceded by qualifying and seeding rounds in April 2006.
The first day of the final rounds is also scheduled to coincide with
the Trading Agent Design and Analysis ("TADA/AMEC") workshop to be
held at AAMAS-06.

To register for TAC-06, please fill out the form at:
    http://www.sics.se/tac/intent.php

The entry fee will be US$250 per team to enter one game, or $400 for
both TAC games.  The entry fee is waived for teams who send a
representative to the TAC finals at AAMAS-06.  Representatives must
register for the TADA/AMEC workshop, and a given individual may
represent one team for one game.

More information about TAC, can be found at:
    http://www.sics.se/tac/

Exact dates for the qualifying and seeding rounds will also soon be
posted on this site.

More information about the Trading Agent Analysis and Design (TADA/AMEC)
workshop is available at:
http://cswww.essex.ac.uk/staff/mfasli/TADA-AMEC06.htm

Information about the Association for Trading Agent Research running TAC
is available at: http://tradingagents.org

Please circulate this announcement to anyone who may be interested in
participating.  Inquiries should be directed to tac-support@sics.se.

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For questions about Trading Agent Competition or about this web site, contact tac-dev [at] sics.se